![]() This thing turned out to be a good answer, compared to the tricks we were using before this is some REALLY reliable aggro. I was like "How are we going to handle this rocket spam situation when the Sunrider's not here?". Mostly played similar to how I did before (sans nukes) but a few new tools saved my butt here: Shoutouts to the devs for creating this special mission! I have to say it's a bit more than I expected. So, those of you who remember me from before might know I was one of the pioneers of the "nuke everything before they can hurt you" style of Sunrider. I extended Bianca's shield 1 space and lowered weapon costs for Phoenix and Paladin a bit, didn't pass any special "extra hit" thresholds though. A bit later I see that the next stage gimmick is "no missiles" so I hold off on those for now. Then I upgrade HP and EN for the ryders all around. I don't have much intel to start with so I strip off Sunrider's laser upgrades and a little HP/EN. Fully retroactive upgrades! We can even customize our loadout to suit the mission now. Armor Penetrating Rounds (not sure how useful this'll be, just seeing what Black Jack can do)Īnd these upgrades. Where to start? I'm liking all these options in the new store. This made for an interesting moment when the choice to When we get full voice acting like this, I tend to set the text to advance automatically if I can. I think most of them worked, and there were some standouts like Sola and that Alliance battleship commander) (That's not to say I disliked the English cast in general though. In general I think the more girls there are compared to guys in a game, the more likely I am to choose Japanese when given dual audio choices. I'll have to figure out if Chigara's Repair mitigates that or just adds to the bill.Īs unusual as this change seems, I'm liking the Japanese voices. Those repair costs though! I felt that bill in my gut. Sola hits like a truck the Havoc goes down in short order, and soon we're done. Things became a bit campy since the destroyers preferred to keep their distance and take potshots from afar, but we can play that way too. Feels like their range has actually improved I guess a good thing since we'll probably see tons of shielding on both sides eventually. Since upgrades are pretty even at this point (I think?) lasers seemed pretty palatable again. The Havoc still has stuff to fire on Turn 2 though, which was pretty cool. After managing the enemy count with my own missiles, I took a lot less damage. The Sunrider almost got blown up right off the bat- I decided to try again. ![]() Pirate Grunts are firing missiles at me! Was that a thing before? That's a lot of missiles. Not getting enough funds for upgrades, that might be another story! Vanguards look like even more of a "high power, high cost" option now, too. I guess it won't be as common to get screwed over from not having enough CP going into a mission. The limit to the amount of CP held at once is smart, one of those things that seems obvious in hindsight. Lots of things different from what I remember right off the bat, nice to see that balance tweaks are still ongoing. Said that I didn't sell the Wishall, and we let the Legion go. Questionaire choices leaned toward "forgive people" and "suspect the Alliance". This time is a bit different since the last time I played was Mask of Arcadius 7.1 or 7.0, so it's more or less a blind run rather than doing strange things with advance knowledge like I'm prone to doing. Since then we got this forum dedicated to Sunrider, so I decided to do it here this time. ![]() Konvertor 4.00 beta 1 3.72.Hello folks, back in the days of the Mask of Arcadius beta I was hanging around the Innomenpro forums posting my strategy-centered Sunrider playthroughs and videos. The game is +17 and the patch adds only a couple of ecchi scenes. Together with his loyal First Officer, he undertakes to find allies across the stars to retake his home planet and restore peace to the galaxy. With his home world destroyed and his nation conquered, the inexperienced Captain Shields, and his newly minted vessel, the Sunrider, are left as the only hope against a galactic evil intent on subjugating all sentient life. Publishers: Love in Space & Sekai ProjectĪs Captain Kayto Shields, embark on a galactic voyage of heroism and survival. Genre: Turn based tactics game, Visual novel
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